Jump to content


[Special Bulletin] Seven Skies Online - Declaration of Development



26 replies to this topic

#1 landrel

    Member

  • Moderators
  • 75 posts

Posted 12 October 2011 - 06:42 PM

Seven Skies Online - Contents -
This topic is here to help you guys grasp the huge amount of changes and patches which have been applied to the server to create the best experience possible for you. In order to read up on a specific feature, just press the links bellow and they will take you to the correct post. We hope this information will aid you along your adventures in the world of Seven Skies.

Links:

!-Cart Weapons-!
!-Character Race Selection-!
!-New Refining System-!
!-Skills Window-!
!-Extra Skill Bars-!
!-Using Costumes With Armors-!
!-Cart Backseat-!
!-New Storage Slots-!
!-New pvp System-!
!-New UI-!
!-Item Disassemble-!
!-Crafting & Gem Cutting-!
!-Leveling With Fairy-!
!-World Bosses-!
!-Business Shop-!
!-No Damage Limit-!
!-Timed Items & New Scrolls-!
!-Add Friend/Invite to Party/Request Trade/View Players Level-!
!-New NPC Dialog Style-!
!-Equal Gem Socketing for All Jobs-!
!-New Armor & Weapon Grades-!
!-Auto Loot System-!
!-Key Binding System-!

#2 landrel

    Member

  • Moderators
  • 75 posts

Posted 12 October 2011 - 07:41 PM

!-Cart Weapons-!
Carts now have a purpose. Carts in rose have always been used for traveling faster, nothing more. Well, that's old news.

In Seven Skies Online you are able to equip weapons on your cart. The weapon attatched to your cart uses your stats, allowing you to fight monsters or even have pvp cart fights.
This surely will make your cart experience to be unique. You will still be able to use your cart abilities such as back seat, rocket, sunroof, etc, while the weapons are equipped and in use.
There is no level restriction to use the cart weapons.

Here you can check the cart weapons added in game:

Posted Image

#3 landrel

    Member

  • Moderators
  • 75 posts

Posted 12 October 2011 - 08:39 PM

!-Character Race Selection-!
As a new feature, we have added a character race selection, which is available when you create your character. Now you can choose to be one of any of the Junon, Luna or Eldeon races.

Each particular race, has it's own initial stats as well as its own passive skill, leading to a wider range of builds. We also have plans for adding future races as the game progresses. So stick around to see what other surprises lay ahead.
The races are not "Factions", they don't fight each other and are not considered enemies.

On the following screenshots, you will be able to see the Initial Stats and Passive Skills for each race:

Posted Image Posted Image

Posted Image Posted Image

Posted Image Posted Image

#4 landrel

    Member

  • Moderators
  • 75 posts

Posted 13 October 2011 - 07:18 PM

!-New Refining System-!
We modified the way you refine your armors & weapons. You will be using "Enchantment Stones" to refine your weapons and armors. One Enchantment stone per refined level is all it takes to refine your armor. There are a total of 80 stone grades (1-80), each group of 10 grades (1-10;11-20;etc) will be represented by a colored stone. The lower the stone grade, the lesser chance & quality of refinement success. The higher the stone grade, the higher chance & quality of refinement success..

Like before, the limit of times you can enhance your gear is still (+9), failure can happen during the refining process (lowering your refine level, and damaging your item). So, if you want your weapon to not suffer much damage out of the refining system, try to use the higher stones.

The following screenshot will give you an idea of what we talking about:

Posted Image

If you're curious on how to obtain the Enchantment Stones, please read the New Disassemble System.

#5 landrel

    Member

  • Moderators
  • 75 posts

Posted 13 October 2011 - 07:22 PM

!-Skills Window-!
Great news guys! Remember how boring it was, having to find your skills? It was always a mess to find your 1st job, your 2nd job and Crafting skills. Well, that is now in the past. We are glad to present the new skills window. Now, you have 6 different tabs: (Basic) (Passive) (1st Job) (2nd job) (3rd Job) (Crafting).

When you learn a skill book and earn that new skill, depending on what type that skill is, it will be automatically be redirected to its correct tab, which means, you will be able to find the skill you want way faster. If you want to raise your skill level, just go to the correct tab of which your skill is now gone, and click at the "+". If you notice that your skill level does not increase, check your system notice bar in the chat window, because you might be lacking of a passive skill or skill points, or the skill may be maxed out.

The following screenshot gives you an example of how the skills are directed:

Posted Image Posted Image

Posted Image Posted Image

#6 landrel

    Member

  • Moderators
  • 75 posts

Posted 13 October 2011 - 07:23 PM

!-Extra Skill Bars-!
We have added extra skill bars so that everyone can enjoy the luxury of having three skill bars.

These are the hot keys which the skill bars use:
1st Skill Bar: Base Fixed -> F1 to F8
2nd Skill Bar: Movable -> Ctrl+1 to Ctrl+8
3rd Skill Bar: Movable -> Alt+1 to Alt+8

This will be a more convenient way grind since your skills and other items will be right there at hand for you to use.

On the following screenshot, you can have an idea of how the new skill bars looks:

Posted Image

#7 landrel

    Member

  • Moderators
  • 75 posts

Posted 13 October 2011 - 07:28 PM

!-Using Costumes With Armors-!
During the old days, it was always sad that you could never grind with cute outfits, because you would lose all the power of your equipment. We are proud to present our new fully working Costume system. It is now up to you to decide how you want other to see you.

The good part is, no matter which one you choose, the armor equipment stats will remain in effect all the time. So you can show off your sexy outfit, and still fight like a true warrior. Also, every single piece of armor in game, is available as a costume piece, allowing players to do hundreds of combinations.

If you want to be seen wearing your costume, click the "Costume" button.
If you want to be seen wearing your armor, click the "Armor" button.

The following screenshot will show you:

Posted Image

#8 landrel

    Member

  • Moderators
  • 75 posts

Posted 13 October 2011 - 07:35 PM

!-Cart Backseat-!
Yes, we repaired the the Ride Request. . With this newly repaired feature, you simply equip a backseat on your cart. This can be done in the "PAT" tab of your char window, then ask the player you wish to join you, and drive on!. It's just that simple.

As a benefit to the players we have given the Ride Request skill to you at level 1. We thought there shouldn't be a level limit to ask for a ride.


Posted Image

Also, there are different types of backseats, cheap ones, and enhanced ones, all with same function, but, with more style:

Posted Image

Even as this is a comfortable way of traveling, and way easier, be careful, this might be harmful to your characters health.. due to the excess of CO² expelled by the cart.
Be sure to use a mask... hehehe (jokes).

#9 landrel

    Member

  • Moderators
  • 75 posts

Posted 13 October 2011 - 07:39 PM

!-New Storage Slots-!
Our new storage system offers an organized and expanded way to keep your most valuable items! There will be four tabs on the basic storage in which you can place your items, and those will be shared by all the characters in the account. Also, we have added four extra bags for each of your characters, which will only be accessible by that specific character.

Posted Image

If you desire to arrange your storage differently than the automatic "drop in first available slot", such as by armors first, then materials later, or whatever the way you want it, you may do so. This can be done by dragging an item to a free spot in your storage, after that item is already inside it, otherwise, since you have to pay a storage fee.

Example of a screenshot after you organized the items the way you want them to be:

Posted Image

What is really AWESOME though is that there is now a storage scroll that you will be able to purchase from the cash shop, or receive as some event rewards, that will allow you to access your storage anywhere, anytime.This does not change the fact that you still have to pay the storage fee though. You won't have instant access to all the storage slots immediately, some of them will need to be purchased at the 7skies Shop (such as a sort of bag extension).. There will still be the normal Storage-NPC, that can be located in every major city of the game.

#10 landrel

    Member

  • Moderators
  • 75 posts

Posted 13 October 2011 - 07:44 PM

!-New pvp System-!
There is now a pvp system (player vs. player) in-game! You are no longer confined to one map for pvp, now you can activate pvp just about anywhere! There are, however, restrictions to where you can pvp. Most maps where players are less then level 40 are restricted pvp zones. If you do not know if your current map is restricted just try attacking someone, if it is you will get a message in your chat box saying that you are not allowed to pvp there. All ROSE maps where pvp was enabled by default on the map are in "Legacy pvp" mode. Legacy pvp is exactly how default rose pvp is, except that there is no damage cap. Any map that you warp to that turns everyone's names to red is a "Legacy" map.

Activating pvp is just a simple click away. To activate pvp, you can either click the pvp button in the top left hand corner of your navigation or hold the shift key, when it turns red (See figure 1) you are ready to pvp. Simply click the desired character and you will begin attacking them. They will have to turn on pvp to attack you when you do damage to them.

Figure 1:

Posted Image

With this pvp system, there will be players that will abuse the fact that you can kill people (almost) anywhere. With this in mind, we developed the Karma system. The karma system is there to put a prenatally on those players.

When you kill a player (that has a white name), your name will turn red (see figure 2) and you will gain karma points. How many karma points you get depends on the level difference between you and your victim. The greater the difference, the more karma you will gain. Your name will stay red until you lose all of your karma. To lose karma you can either die or kill mobs within your level range.

After gaining enough karma points, you have a chance of dropping an item from your inventory whenever you die. You can lose anything in your inventory including equipped weapons. The only thing you cannot lose is items that cannot be dropped. To further discourage players from abusing the pvp system, we will also make it so that most NPC's will not talk to you (or at least be semi-rude to you).

Figure 2:

Posted Image Posted Image Posted Image

#11 landrel

    Member

  • Moderators
  • 75 posts

Posted 13 October 2011 - 07:49 PM

!-New UI-!
Unlike other servers where they recolor the same old UI and tell you its a new interface, we thought the rose player pool was smarter then that. So we actually made 2 new UI styles. HUD Style and Non HUD Style. Our HUD style was developed by fox and is a dark blue design. The non-HUD style offers a light blue design and no over head HUD, Also this UI offers a transparent window.

Not only that you as a player have the option to change the UI. We did not feel this was enough, so we went the extra mile for the players, If you don't like our interface you can make your own with full custom TSI & XML support without replacing the the defaults. You can change between the UI's either player created or server created via the options panel in game. We are also proud to say that we are the first server to release the 100% round mini map. This was a public release before NA even started the project.


This is the HUD style and dark blue design
Posted Image


No HUD style light blue

Posted Image

We encourage players to make their own full UI based on either the HUD Design or the no HUD Design.
Which ever style you like best lets see what you come up with. Also as a bonus note if your UI even wows us
it may get added to the client and used as a default UI option via first install. If we decide to use your UI in this manner
you will receive a reward.


#12 landrel

    Member

  • Moderators
  • 75 posts

Posted 13 October 2011 - 08:00 PM

!-Item Disassemble-!

In Seven Skies Online, When you disassemble a weapon or armor item, you no longer get materials out of the item you disassembled.
You will now get Enchantment Stones, which can be saved and used later on, to refine your armors and weapons.
The quality of the Enchantment Stones you will receive upon disassembly, will depend on the item's level and quality.

As you can see, we disassembled a Rapier Sword, and we got a stone between level 1-10.

Posted Image

PLEASE NOTEl: If you want to remove any GEM that is already socketed in a item, "YOUR GEM WILL ALWAYS BE DESTROYED WHEN DISASSEMBLED".


Example:

Posted Image

The disassembling skill is still available from Artisans or NPC's.

#13 landrel

    Member

  • Moderators
  • 75 posts

Posted 13 October 2011 - 08:07 PM

!-Crafting & Gem Cutting-!
In the past, Artisans we're only useful for crafting gems and maybe refining some gears, making their class limited. We wanted to show you that the crafting system has been super-charged, and Artisans will be highly requested on high levels.

Artisans can now craft armors all the way up to Level 250. NPCs will only sell white armors and will not sell armors above level 200. Armors above level 200 will only be found in the craft tables or the mob drops. So, find you a good Artisan and treat him right, your gonna need him.

In all the old style Rose servers you had two choices. Spend SP on either Combat Skills or Crafting Skills. Well this is another thing we thought was in need of some changes. Now, here at 7 Skies we fell it is better for the Aritsan to spend zuly to elevate his skills.



Gem Cutting has also been enhanced. You can now use any type of refining material to craft your Gem.

Also, you are now able to craft our Legendary "Planet Gems". The Planet gems go up to grade 10.
Normal gems only go to grade 7 (ATM), and the newly added semi- precious gems can also be crafted and likewise only go to grade 7.

The following screenshots shows how the refining material now appears:

Posted Image

We have also added an entirely new craft skill, called item Fusion. With this skill you will craft Specialty items needed to craft the more rare items available. Item Fusion will Definitely be need to craft armors level 200 and above. Like all craft skills this skill cost zuly to kevel it up.

So you crafters out there we got your back!

#14 landrel

    Member

  • Moderators
  • 75 posts

Posted 13 October 2011 - 08:33 PM

!-Leveling With Fairy-!
We have added the Arua Fairy to the game. This fairy will bless players at a random order, you cannot choose when to pick her, she will come to you.
After the fairy graces your character, she will stay with you for 60 minutes, increasing your stats while you fight mobs.

The following screenshots, will demonstrate how the fairy looks and how she increases of some certain stats:

Posted Image

Posted Image

Fairies should not be wasted when you get them because you never know when she will appear to you again.

#15 landrel

    Member

  • Moderators
  • 75 posts

Posted 13 October 2011 - 09:16 PM

!-World Bosses-!
Once you enter the world of Seven Skies, You will be introduced to monsters of a much larger size and ability.
These monsters will even have custom names, Please do not mistake these monsters for normal run of the mill monsters.


These guys have a large amount of Hp and hit like a truck. These are World Bosses. World Boss monsters were
added to give parties a stronger monster to kill with far better rewards. The Bosses have been known to drop Green & Blue Weapons and Armors.


Below are some screenshots of what to look out for. If you try to solo those you are just asking to DIE.

Posted Image Posted Image Posted Image

Posted Image Posted Image Posted Image

Posted Image Posted Image

#16 landrel

    Member

  • Moderators
  • 75 posts

Posted 14 October 2011 - 05:33 PM

!-Business Shop-!

Our vending system is Bigger than ever. You can now Sell or Buy even MORE items in one single shop, giving you the maximum opportunity to sell or buy what you need, or dont.
Also we added the feature that your store will be saved when you log out. So you don't have to reload your shop everytime you log in. Just another feaure we here at 7 Skies thought you as a player deserved..
You can check it at the following screenshot:

Posted Image

There are also many other shop skins available in the game that you can use.
Some of them will be available at 7skies Shop, and others in-game NPCs.
On the screenshot, are a few examples of shops that will be available:

Posted Image

#17 landrel

    Member

  • Moderators
  • 75 posts

Posted 14 October 2011 - 05:34 PM

!-No Damage Limit-!
Remember when it took eternity to kill a high level mob? Because, no matter how strong you were, you've always been limited? "2047"
Now you will be able to crush the monsters and your enemies like never before. Here at 7skies we longer have any damage cap.
Your damage will depend on how strong you are, and which equipment your character is using.
But, attack damage isn't everything, remember that all the other stats are also important factors for crushing your enemy.

In the following screenshot, you can check the difference between limited and unlimited damage cap:

Posted Image

#18 landrel

    Member

  • Moderators
  • 75 posts

Posted 14 October 2011 - 05:37 PM

!-Timed Items & New Scrolls-!
We have developed time based items to enhance the players game play. Soon NPC's
will have the ability to sell a time based weapon or armor for the player to use for
a short time. Costumes may even be added to this system. In addition there will
be random class based weapons that will drop all over the world. These weapons
will have a time limit of use, and will be very strong but will also add lots of karma
to your char while you hold it. Normal karma effects will apply. Please be careful
if you get one to use.



We have added a numerous amount of new scrolls for players to make there way around the game, such as:

-> Double Exp
-> Double Drop
-> No Exp Gain
-> No Death Penalty


These scrolls can be obtained for many different time limits and be obtained in many different ways.

#19 landrel

    Member

  • Moderators
  • 75 posts

Posted 14 October 2011 - 06:57 PM

!-Add Friend/Invite to Party/Request Trade/View Players Level-!
Tired of trying to find out what level the people are around you? Well problem solved.
Now all you need to do is "Left Click" On the user Char to view their level Above their name. How cool is that!

Not only that, if you "Right Click" an user you get a new Unique menu to interact with that user.
Friend: By simply clicking this you can Send a Request to "Add Friend" towards that user. No more typing needed to add a user!
Party: a Faster way to Start or Add people into your party.
Trade: Send a Trade Request to the user you want to Trade with.
With these options you no longer need to Open the Skill menu to "Trade" Or "Party" or fill up your skill bars with these basic skills.

The screenshot, gives you the idea of these functions:

Posted Image

#20 landrel

    Member

  • Moderators
  • 75 posts

Posted 14 October 2011 - 07:57 PM

!-New NPC Dialog Style-!
Bored of having to read the NPCs Dialog on that small box, that sometimes used to be behind some other window?
We now have a different dialog system. Whenever you talk to a NPC your conversation with him takes priority over anything else and uses your whole screen.
You cannot do anything while talking to the NPC, if you desire to stop talking with him, you can rather press ESC or close at "X"

The screenshot bellow, will show you it's style:

Posted Image





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users